SOMA
#114gamingFirst gaming subnet on Bittensor - decentralized game server validation and monetization starting with Minecraft infrastructure.
Price
24h
7d Change
Market Cap
Emission
Miners
Validators
Competitor Mapping
SOMA
Decentralized
Market Cap
$1.42M
TAM
$5.00B
Model
Token-incentivized
Team
Decentralized miners
Mojang (Microsoft) + Multiplay (Unity)
MSFT
Market Cap
$3.20T
TAM
$5.00B
Model
Revenue-driven
Team
Enterprise
Level 114 incentivizes Minecraft server operators to maintain quality infrastructure via TAO rewards, competing with centralized hosting providers like Mojang Realms and Multiplay while adding a crypto monetization layer.
Implied Valuation
If SOMA captures a share of Mojang (Microsoft) + Multiplay (Unity)'s $5.00B TAM
Bear - 0.1% TAM
$5.00M
implied valuation
vs $1.42M current
Base - 1% TAM
$50.00M
implied valuation
vs $1.42M current
Bull - 5% TAM
$250.00M
implied valuation
vs $1.42M current
Scenarios illustrate potential scale relative to the traditional market. Actual outcomes depend on adoption, tokenomics, and competitive dynamics.
Thesis
Novel approach to bringing real-world gaming revenue on-chain. Minecraft server operators earn TAO for uptime/quality, while player spending (cosmetics, ranks, subscriptions) funds alpha token buybacks. 280% 30-day gain shows market excitement. If the model works for Minecraft, it could expand to other games.
Team
Team is not publicly identified beyond the 'Level 114' brand. Active on DEV Community blog and GitHub.
- Level 114 team - Anonymous - No public identities disclosed
Funding
No disclosed VC funding. Funded through TAO emissions and player spending.
Traction
SN114 token surged 280% in 30 days (Mar 2026). Minecraft server operators mining on the network. Player spending (shop purchases, rank upgrades, subscriptions) routed to alpha token buybacks. Low hardware barrier to entry.
Recent News
- Mar 2026 - SN114 token surged 280% in 30 days
- 2026 - Gaming server validation operational on Bittensor mainnet
- 2025-2026 - Published articles on DEV Community about strengthening Bittensor ecosystem via gaming
Risk
Niche use case - Minecraft server hosting is a small market. Revenue model depends on player spending flowing through token buybacks, which is unproven. Not clearly an 'AI' subnet despite being on Bittensor.